twirls/GMM
zzh 1a02c97c66 计算了hs,还没验证,需要修改线程的参数,将结果直接写入对应的知识颗粒目录里,不需要在内存中合并 2023-09-21 15:24:14 +08:00
..
GMM.vcxproj 计算了hs,还没验证,需要修改线程的参数,将结果直接写入对应的知识颗粒目录里,不需要在内存中合并 2023-09-21 15:24:14 +08:00
GMM.vcxproj.filters 计算了hs,还没验证,需要修改线程的参数,将结果直接写入对应的知识颗粒目录里,不需要在内存中合并 2023-09-21 15:24:14 +08:00
PropertySheet.props 将随机模拟加入项目中,创建了高斯混合模型的工程 2023-09-18 00:10:52 +08:00
gmm.cpp 将随机模拟加入项目中,创建了高斯混合模型的工程 2023-09-18 00:10:52 +08:00
gmm.h 将随机模拟加入项目中,创建了高斯混合模型的工程 2023-09-18 00:10:52 +08:00
gmm_result.mat 多线程处理给定的文件夹下的所有子目录,进行高斯混合模型拟合 2023-09-18 01:35:00 +08:00
kmeans.cpp 将随机模拟加入项目中,创建了高斯混合模型的工程 2023-09-18 00:10:52 +08:00
kmeans.h 将随机模拟加入项目中,创建了高斯混合模型的工程 2023-09-18 00:10:52 +08:00
main.cpp 计算了hs,还没验证,需要修改线程的参数,将结果直接写入对应的知识颗粒目录里,不需要在内存中合并 2023-09-21 15:24:14 +08:00
packages.config 将随机模拟加入项目中,创建了高斯混合模型的工程 2023-09-18 00:10:52 +08:00
readme.txt 将随机模拟加入项目中,创建了高斯混合模型的工程 2023-09-18 00:10:52 +08:00

readme.txt

========================================================================
    C++/WinRT GMM Project Overview
========================================================================

This project demonstrates how to get started consuming Windows Runtime 
classes directly from standard C++, using platform projection headers
generated from Windows SDK metadata files.

Steps to generate and consume SDK platform projection:
1. Build project initially to generate platform projection headers into
    your Generated Files folder.
2. Include a projection namespace header in your pch.h, such as 
    <winrt/Windows.Foundation.h>.
3. Consume winrt namespace and any Windows Runtime namespaces, such as 
    winrt::Windows::Foundation, from source code.
4. Initialize apartment via init_apartment() and consume winrt classes.

Steps to generate and consume a projection from third party metadata:
1. Add a WinMD reference by right-clicking the References project node
    and selecting "Add Reference...".  In the Add References dialog, 
    browse to the component WinMD you want to consume and add it.
2. Build the project once to generate projection headers for the 
    referenced WinMD file under the "Generated Files" subfolder.
3. As above, include projection headers in pch or source code 
    to consume projected Windows Runtime classes.

========================================================================
Learn more about C++/WinRT here:
http://aka.ms/cppwinrt/
========================================================================