#ifndef KAVL_HPP #define KAVL_HPP #include namespace klib { template > class Avl { static const int MAX_DEPTH = 64; struct Node { T data; signed char balance; unsigned size; Node *p[2]; }; Node *root; inline int cmp_func(const T &x, const T &y) { return Less()(y, x) - Less()(x, y); } inline unsigned child_size(Node *p, int dir) { return p->p[dir]? p->p[dir]->size : 0; }; // one rotation: (a,(b,c)q)p => ((a,b)p,c)q inline Node *rotate1(Node *p, int dir) { // dir=0 to left; dir=1 to right int opp = 1 - dir; // opposite direction Node *q = p->p[opp]; unsigned size_p = p->size; p->size -= q->size - child_size(q, dir); q->size = size_p; p->p[opp] = q->p[dir]; q->p[dir] = p; return q; }; // two consecutive rotations: (a,((b,c)r,d)q)p => ((a,b)p,(c,d)q)r inline Node *rotate2(Node *p, int dir) { int b1, opp = 1 - dir; Node *q = p->p[opp], *r = q->p[dir]; unsigned size_x_dir = child_size(r, dir); r->size = p->size; p->size -= q->size - size_x_dir; q->size -= size_x_dir + 1; p->p[opp] = r->p[dir]; r->p[dir] = p; q->p[dir] = r->p[opp]; r->p[opp] = q; b1 = dir == 0? +1 : -1; if (r->balance == b1) q->balance = 0, p->balance = -b1; else if (r->balance == 0) q->balance = p->balance = 0; else q->balance = b1, p->balance = 0; r->balance = 0; return r; }; void destroy(Node *r) { Node *p, *q; for (p = r; p; p = q) { if (p->p[0] == 0) { q = p->p[1]; delete p; } else { q = p->p[0]; p->p[0] = q->p[1]; q->p[1] = p; } } }; public: Avl() : root(NULL) {}; ~Avl() { destroy(root); }; unsigned size() const { return root? root->size : 0; } T *find(const T &data, unsigned *cnt_ = NULL) { Node *p = root; unsigned cnt = 0; while (p != 0) { int cmp = cmp_func(data, p->data); if (cmp >= 0) cnt += child_size(p, 0) + 1; if (cmp < 0) p = p->p[0]; else if (cmp > 0) p = p->p[1]; else break; } if (cnt_) *cnt_ = cnt; return p? &p->data : NULL; }; T *insert(const T &data, bool *is_new = NULL, unsigned *cnt_ = NULL) { unsigned char stack[MAX_DEPTH]; Node *path[MAX_DEPTH]; Node *bp, *bq; Node *x, *p, *q, *r = 0; // _r_ is potentially the new root int i, which = 0, top, b1, path_len; unsigned cnt = 0; bp = root, bq = 0; if (is_new) *is_new = false; // find the insertion location for (p = bp, q = bq, top = path_len = 0; p; q = p, p = p->p[which]) { int cmp = cmp_func(data, p->data); if (cmp >= 0) cnt += child_size(p, 0) + 1; if (cmp == 0) { if (cnt_) *cnt_ = cnt; return &p->data; } if (p->balance != 0) bq = q, bp = p, top = 0; stack[top++] = which = (cmp > 0); path[path_len++] = p; } if (cnt_) *cnt_ = cnt; x = new Node; x->data = data, x->balance = 0, x->size = 1, x->p[0] = x->p[1] = 0; if (is_new) *is_new = true; if (q == 0) root = x; else q->p[which] = x; if (bp == 0) return &x->data; for (i = 0; i < path_len; ++i) ++path[i]->size; for (p = bp, top = 0; p != x; p = p->p[stack[top]], ++top) /* update balance factors */ if (stack[top] == 0) --p->balance; else ++p->balance; if (bp->balance > -2 && bp->balance < 2) return &x->data; /* no re-balance needed */ // re-balance which = (bp->balance < 0); b1 = which == 0? +1 : -1; q = bp->p[1 - which]; if (q->balance == b1) { r = rotate1(bp, which); q->balance = bp->balance = 0; } else r = rotate2(bp, which); if (bq == 0) root = r; else bq->p[bp != bq->p[0]] = r; return &x->data; }; bool erase(const T &data) { Node *p, *path[MAX_DEPTH], fake; unsigned char dir[MAX_DEPTH]; int i, d = 0, cmp; fake.p[0] = root, fake.p[1] = 0; for (cmp = -1, p = &fake; cmp; cmp = cmp_func(data, p->data)) { int which = (cmp > 0); dir[d] = which; path[d++] = p; p = p->p[which]; if (p == 0) return false; } for (i = 1; i < d; ++i) --path[i]->size; if (p->p[1] == 0) { // ((1,.)2,3)4 => (1,3)4; p=2 path[d-1]->p[dir[d-1]] = p->p[0]; } else { Node *q = p->p[1]; if (q->p[0] == 0) { // ((1,2)3,4)5 => ((1)2,4)5; p=3 q->p[0] = p->p[0]; q->balance = p->balance; path[d-1]->p[dir[d-1]] = q; path[d] = q, dir[d++] = 1; q->size = p->size - 1; } else { // ((1,((.,2)3,4)5)6,7)8 => ((1,(2,4)5)3,7)8; p=6 Node *r; int e = d++; // backup _d_ for (;;) { dir[d] = 0; path[d++] = q; r = q->p[0]; if (r->p[0] == 0) break; q = r; } r->p[0] = p->p[0]; q->p[0] = r->p[1]; r->p[1] = p->p[1]; r->balance = p->balance; path[e-1]->p[dir[e-1]] = r; path[e] = r, dir[e] = 1; for (i = e + 1; i < d; ++i) --path[i]->size; r->size = p->size - 1; } } while (--d > 0) { Node *q = path[d]; int which, other, b1 = 1, b2 = 2; which = dir[d], other = 1 - which; if (which) b1 = -b1, b2 = -b2; q->balance += b1; if (q->balance == b1) break; else if (q->balance == b2) { Node *r = q->p[other]; if (r->balance == -b1) { path[d-1]->p[dir[d-1]] = rotate2(q, which); } else { path[d-1]->p[dir[d-1]] = rotate1(q, which); if (r->balance == 0) { r->balance = -b1; q->balance = b1; break; } else r->balance = q->balance = 0; } } } root = fake.p[0]; delete p; return true; }; }; } // end of namespace klib #endif