FastBQSR/ext/klib/cpp/kavl.hpp

203 lines
5.2 KiB
C++

#ifndef KAVL_HPP
#define KAVL_HPP
#include <functional>
namespace klib {
template<class T, typename Less = std::less<T> >
class Avl {
static const int MAX_DEPTH = 64;
struct Node {
T data;
signed char balance;
unsigned size;
Node *p[2];
};
Node *root;
inline int cmp_func(const T &x, const T &y) {
return Less()(y, x) - Less()(x, y);
}
inline unsigned child_size(Node *p, int dir) {
return p->p[dir]? p->p[dir]->size : 0;
};
// one rotation: (a,(b,c)q)p => ((a,b)p,c)q
inline Node *rotate1(Node *p, int dir) { // dir=0 to left; dir=1 to right
int opp = 1 - dir; // opposite direction
Node *q = p->p[opp];
unsigned size_p = p->size;
p->size -= q->size - child_size(q, dir);
q->size = size_p;
p->p[opp] = q->p[dir];
q->p[dir] = p;
return q;
};
// two consecutive rotations: (a,((b,c)r,d)q)p => ((a,b)p,(c,d)q)r
inline Node *rotate2(Node *p, int dir) {
int b1, opp = 1 - dir;
Node *q = p->p[opp], *r = q->p[dir];
unsigned size_x_dir = child_size(r, dir);
r->size = p->size;
p->size -= q->size - size_x_dir;
q->size -= size_x_dir + 1;
p->p[opp] = r->p[dir];
r->p[dir] = p;
q->p[dir] = r->p[opp];
r->p[opp] = q;
b1 = dir == 0? +1 : -1;
if (r->balance == b1) q->balance = 0, p->balance = -b1;
else if (r->balance == 0) q->balance = p->balance = 0;
else q->balance = b1, p->balance = 0;
r->balance = 0;
return r;
};
void destroy(Node *r) {
Node *p, *q;
for (p = r; p; p = q) {
if (p->p[0] == 0) {
q = p->p[1];
delete p;
} else {
q = p->p[0];
p->p[0] = q->p[1];
q->p[1] = p;
}
}
};
public:
Avl() : root(NULL) {};
~Avl() { destroy(root); };
unsigned size() const { return root? root->size : 0; }
T *find(const T &data, unsigned *cnt_ = NULL) {
Node *p = root;
unsigned cnt = 0;
while (p != 0) {
int cmp = cmp_func(data, p->data);
if (cmp >= 0) cnt += child_size(p, 0) + 1;
if (cmp < 0) p = p->p[0];
else if (cmp > 0) p = p->p[1];
else break;
}
if (cnt_) *cnt_ = cnt;
return p? &p->data : NULL;
};
T *insert(const T &data, bool *is_new = NULL, unsigned *cnt_ = NULL) {
unsigned char stack[MAX_DEPTH];
Node *path[MAX_DEPTH];
Node *bp, *bq;
Node *x, *p, *q, *r = 0; // _r_ is potentially the new root
int i, which = 0, top, b1, path_len;
unsigned cnt = 0;
bp = root, bq = 0;
if (is_new) *is_new = false;
// find the insertion location
for (p = bp, q = bq, top = path_len = 0; p; q = p, p = p->p[which]) {
int cmp = cmp_func(data, p->data);
if (cmp >= 0) cnt += child_size(p, 0) + 1;
if (cmp == 0) {
if (cnt_) *cnt_ = cnt;
return &p->data;
}
if (p->balance != 0)
bq = q, bp = p, top = 0;
stack[top++] = which = (cmp > 0);
path[path_len++] = p;
}
if (cnt_) *cnt_ = cnt;
x = new Node;
x->data = data, x->balance = 0, x->size = 1, x->p[0] = x->p[1] = 0;
if (is_new) *is_new = true;
if (q == 0) root = x;
else q->p[which] = x;
if (bp == 0) return &x->data;
for (i = 0; i < path_len; ++i) ++path[i]->size;
for (p = bp, top = 0; p != x; p = p->p[stack[top]], ++top) /* update balance factors */
if (stack[top] == 0) --p->balance;
else ++p->balance;
if (bp->balance > -2 && bp->balance < 2) return &x->data; /* no re-balance needed */
// re-balance
which = (bp->balance < 0);
b1 = which == 0? +1 : -1;
q = bp->p[1 - which];
if (q->balance == b1) {
r = rotate1(bp, which);
q->balance = bp->balance = 0;
} else r = rotate2(bp, which);
if (bq == 0) root = r;
else bq->p[bp != bq->p[0]] = r;
return &x->data;
};
bool erase(const T &data) {
Node *p, *path[MAX_DEPTH], fake;
unsigned char dir[MAX_DEPTH];
int i, d = 0, cmp;
fake.p[0] = root, fake.p[1] = 0;
for (cmp = -1, p = &fake; cmp; cmp = cmp_func(data, p->data)) {
int which = (cmp > 0);
dir[d] = which;
path[d++] = p;
p = p->p[which];
if (p == 0) return false;
}
for (i = 1; i < d; ++i) --path[i]->size;
if (p->p[1] == 0) { // ((1,.)2,3)4 => (1,3)4; p=2
path[d-1]->p[dir[d-1]] = p->p[0];
} else {
Node *q = p->p[1];
if (q->p[0] == 0) { // ((1,2)3,4)5 => ((1)2,4)5; p=3
q->p[0] = p->p[0];
q->balance = p->balance;
path[d-1]->p[dir[d-1]] = q;
path[d] = q, dir[d++] = 1;
q->size = p->size - 1;
} else { // ((1,((.,2)3,4)5)6,7)8 => ((1,(2,4)5)3,7)8; p=6
Node *r;
int e = d++; // backup _d_
for (;;) {
dir[d] = 0;
path[d++] = q;
r = q->p[0];
if (r->p[0] == 0) break;
q = r;
}
r->p[0] = p->p[0];
q->p[0] = r->p[1];
r->p[1] = p->p[1];
r->balance = p->balance;
path[e-1]->p[dir[e-1]] = r;
path[e] = r, dir[e] = 1;
for (i = e + 1; i < d; ++i) --path[i]->size;
r->size = p->size - 1;
}
}
while (--d > 0) {
Node *q = path[d];
int which, other, b1 = 1, b2 = 2;
which = dir[d], other = 1 - which;
if (which) b1 = -b1, b2 = -b2;
q->balance += b1;
if (q->balance == b1) break;
else if (q->balance == b2) {
Node *r = q->p[other];
if (r->balance == -b1) {
path[d-1]->p[dir[d-1]] = rotate2(q, which);
} else {
path[d-1]->p[dir[d-1]] = rotate1(q, which);
if (r->balance == 0) {
r->balance = -b1;
q->balance = b1;
break;
} else r->balance = q->balance = 0;
}
}
}
root = fake.p[0];
delete p;
return true;
};
};
} // end of namespace klib
#endif